I teach my students one simple rule:
Get your sixteenth notes to 150 BPM.
Above that, it’s your own responsibility – for injuries, and for your ego.
That’s not because I “hate shred” or think fast playing is useless.
It’s because after a certain point, physics and human hearing stop working in your favour.
You’re no longer making clearer music.
You’re just creating a louder blur.
Let’s translate the flex into numbers.
On paper, that looks impressive.
On a metronome, it feels impressive.
But your ear is not a metronome.
Your ear is a pattern detector with limits.
At around 10–12 notes per second, most people already struggle to hear clear detail:
By the time you’re at 16 notes per second – 240 BPM in sixteenths – your ear doesn’t hear “genius” anymore.
It hears a buzz.
It stops sounding like musical phrases and starts sounding like:
a slightly out-of-control electrical noise
a pissed-off mosquito with a distortion pedal
a blurry wall of ego sound
You can convince yourself that there’s deep meaning inside that wall.
But the average listener? They just hear “fast and loud” – and then they check out.
Here’s the part bedroom heroes hate:
The reason many people don’t like shred isn’t just “they don’t get it” or “they don’t understand real music”.
Very often, you don’t understand:
In other words: you’re fighting math and physics.
You keep pushing the tempo higher, thinking more BPM = more emotion, more impact, more “advanced”.
But the higher you go, the less information the listener can actually decode.
None of this means speed is useless.
Speed is powerful when it serves:
At around 120–150 BPM in sixteenths, you’re already in a range where:
Above that, every extra 10 BPM gives you a bigger ego hit…
and the listener a slightly bigger headache.
So why do I draw a line at 150 BPM sixteenth notes?
Because if you can do that:
From there, the return on investment drops hard:
If you still want to chase 180, 200, 220 BPM – fine.
But at that point, it’s no longer about music.
It’s about personal records.
Extreme speed also comes with a price your future self will pay:
The cruel twist: many players get injured right when they feel they’re “finally getting fast”.
They confuse:
So they push harder, ignore pain, and wear their injuries like a badge of honor:
“I sacrificed my body for my art.”
No.
You sacrificed your body for a number on a metronome.
If you’re somewhere between 120 and 150 BPM with reliable sixteenth notes, you already have enough raw speed to sound professional.
From here, your time is far better spent on:
If you want a mindset reset around this, read my article on fast-food guitar vs real music. It will challenge how you think about speed, ego and actual musicianship.
The hard truth about shred
So let’s put it brutally simple.
The audience isn’t stupid.
They’re not “too dumb to understand shred”.
They’re just reacting honestly to what their ears tell them:
“This is a blur. I can’t feel anything anymore.”
So here’s the question you have to answer:
Are you going to keep fighting math and physics for the next 5 bpm…
or are you finally going to use the speed you already have
to play something worth hearing?
I teach my students one simple rule:
get your sixteenth notes to 150 BPM.
Above that, it’s your own responsibility –
for injuries, and for your ego.
Why?
Do the math.
150 BPM in sixteenths is 10 notes per second – that’s 10 Hz.
At 180 BPM it’s 12 Hz.
Most people can barely perceive any real detail at that speed.
At 240 BPM in sixteenths, you’re at 16 notes per second.
Sixteen Hertz.
Your ear doesn’t hear “genius” anymore.
It sound like a pissed-off mosquito –
a blurry wall of ego noise.
Here’s the part bedroom heroes hate:
The reason why people don’t ike shred isn’t just a matter of taste or because “they don’t udnerstand music”. it’s just you who doesn’t understand math and the law of phsycics.

Music Producer, Music & Mindset Coach
If you like clear, practical guitar and music coaching instead of random YouTube tips, you need structure. My guitar books and coaching programs give you that structure, so you can finally make real progress and level up your playing.
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